Tech for Good 2018 funding recipients named

Good causes to receive £40,000+ to develop a range of projects that will enable charitable organisations to use digital technologies to improve people’s lives.

James Hayes | 29th Jun 18
Tech for Good grants of between £42,000 and £47,000 will give 13 charitable organisations the means by which to develop new projects improve people’s lives.

The charitable organisations due to receive funding from Tech for Good 2018, Comic Relief’s programme for charities and social enterprises, have been announced.

Grants of between £42,000 and £47,000 for each project will give 13 organisations the means by which to develop new approaches that seek to improve people’s lives. They also enable the recipients to learn, develop their own capacities in a new way and strengthen their work by developing viable and sustainable digital products.

A package of non-monetary support will also be provided, in recognition that charitable work is now an area that relies on digital skills and expertise as well as funding, for opportunities to be realised.

Commencing in July 2018, the projects will last for nine months. Each includes a two-month soft development phase and an intense four-month hard development phase, followed by a three-month launch phase.

The successful Tech for Good 2018 projects include:

  • Addaction will develop their online support service through the implementation of a chatbot to work as a screening tool in busy times, a point of contact out of hours, and a referral service.
  • The Children’s Society will conceptualise and test the potential of Virtual Reality tech to support children and young people’s mental health.
  • Elizabeth Finn Care/Turn2us will create an app matching people based on their benefit calculation and location, with a trained volunteer who can give support throughout the benefits claiming process.
  • Hestia will develop an app to provide information for perpetrators of domestic abuse, those who feel they may become perpetrators, and anyone supporting them or aware of this risk.
  • At Hope Support Services an online platform will be created where young people can access safe and secure peer-support when a close family member is diagnosed with a serious illness.
  • Playphysio has created a medical attachment that, when attached to therapeutic devices used by people living with Cystic Fibrosis, allows them to gamify their daily treatment.
  • To facilitate the employment of severely visually impaired and blind till operators to enable them to be fully effective staff members WESC Foundation will create a point of sale ‘Speaking Shop till’ that is fully audio descriptive, from transaction initiation to transaction completion.

A full list of grant recipients is available at the Tech for Good Hub.